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#31
General Discussion / Re: window size
Last post by Paul Sanders (AlpineSoft) - June 09, 2024, 04:51:57 PM
Don't worry dud, we all do it, and you're not the only one who's tripped over this
#32
General Discussion / Re: window size
Last post by newby - June 09, 2024, 04:45:06 PM
Hi, wonderful! I know I should have found it myself, but appears my brain going same way as sight!  Thanks again, Have a great day.
#33
General Discussion / Re: window size
Last post by Paul Sanders (AlpineSoft) - June 09, 2024, 04:35:07 PM
OK.

Try 'Change Font and Background' in VinylStudio's Options menu to change the font and / or reduce the font size.  The window will then fit on the screen and everything should start working.
#34
General Discussion / Re: window size
Last post by newby - June 09, 2024, 04:19:05 PM
Hi, thanks for reply.  I have windows 10 and have increased to 125%  The text and display, which means app window is too big. By The double headed arrow, I mean the one to resize windows explore.  Not sure this is possible , just hoping. Thanks
#35
General Discussion / Re: window size
Last post by Paul Sanders (AlpineSoft) - June 09, 2024, 12:02:19 PM
Hi,

Sorry to hear that.  Is this on Windows or Mac please?  I also don't know what you mean by 'double arrow', thanks.
#36
General Discussion / window size
Last post by newby - June 09, 2024, 11:16:13 AM
Hi, I am having trouble with my eyesight(old age) so need to resize window, normal method of double arrow not working, any suggestions please. Thanks in advance.
#37
... which we will do in the next release, although, personally, I think the new behaviour is a great improvement and will be the default moving forward.
#38
We changed it - where possible, the cursor remains at the same position in the viewport when you zoom.  Don't you like it?  Might take a bit of getting used to, and we *could* make it an option
#39
YW.  Do you find it helpful?  Did we get the volume right?  (It needs to be 'dynamic' to cater for the loudness of the music at that point)
#40
Technical Support / Did viewport anchoring change?
Last post by westrock2000 - June 07, 2024, 09:11:50 PM
One thing that seems to have changed with this update is the way the timeline centering behaves when you zoom in/out (mouse wheel). It keeps the cursor in the viewport, but it feels more loose on the centering...like it's proportionally zooming. I can't make it do what I think it should be doing, but my muscle memory is telling me when I put the cursor somewhere and zoom in it should center pretty aggressively on the cursor.

Was this something that changed or is there is a toggle button? Maybe it's just me, but something feels slightly different.